Finger of the Wind

2000 · Skenaario / Seikkailu / Moduuli

Finger of the Wind

A seven-round D&D 3rd Edition adventure originally designed for the 2000 D&D Open and the RPGA tournament at GenCon. The campaign is divided into seven chapters: The Cairns, Ogremeet, The Drow of Zuggtmoy, The Great Gate, Storm Winds Blow, Tests of the Wind Dukes, and Sounding the Chime. A Dungeon Master booklet and a separate booklet of character sheets support play, with each round intended to be run as a distinct session.

Ominaisuus-/statspohjainen (STR, CON, PER, jne.)Nopat (pääasiassa d20)Tasoihin perustuva (ansaitse XP:tä ja nouse tasoille)

Pelin tiedot (pelaajat, peliaika, ikä, tekijät) lähteestä BoardGameGeek.