Harvest Time

2003 · Skenaario / Seikkailu / Moduuli

Harvest Time

A new keep on the border of the Vast Swamp is ready, and a great harvest festival is planned to celebrate its completion. When people begin disappearing before the festivities, adventurers must investigate the troubling signs and uncover what is happening. This one-round Regional Living Greyhawk adventure is designed for APLs 1–8.

Ominaisuus-/statspohjainen (STR, CON, PER, jne.)Nopat (pääasiassa d20)Tasoihin perustuva (ansaitse XP:tä ja nouse tasoille)

Pelin tiedot (pelaajat, peliaika, ikä, tekijät) lähteestä BoardGameGeek.