Project L

2020 · Palapeli

Project L

Players draft and place polyomino-like pieces to complete puzzle cards and score points. Each turn grants three actions that can be spent to gain pieces, manipulate available puzzles, or place components into increasingly efficient combinations. The game centers on building an engine: start with basic pieces, acquire varied shapes and colors, and chain actions to complete higher-value puzzles that either score immediately or grant additional pieces. Play balances spatial tile-matching with resource-management and route optimization as players race to optimize their layouts and maximize points.

Pelaajat
1–4 paras 3
Peliaika
20–40 min
Ikä
8+
Monimutkaisuus
1,6 / 5
7,7 Ludoyassaalkaen 25,90 €VideopeliteemaAbstrakti strategiaToimintopisteetLaattasijoitteluYksinpeli / solitääri

Ludoyan pöydissä

Kaikki tilastot Ludoyassa
796
Kirjatut pelisessiot
617
Pelaajat
28m 54s
Keskimääräinen peliaika
162
Kokoelmissa
24
Toivelistoilla
2
Ennakkotilattu

7,7/10

60 Ludoya-arvostelun perusteella

  • Hauskuus8,0
  • Vuorovaikutus8,0
  • Uudelleenpelattavuus10,0
  • Omaperäisyys8,0
  • Ulkoasu8,0
  • Saavutettavuus10,0
  • Daniel7,0

    Ludoteca Mama

  • Dragonshiq9,0

    Included in "Project L: Kickstarter Edition" (2020)

Lue arvostelut ja arvioi

Sääntökysymykset

Ludoyan sääntöapurin vastaukset sääntökirjasta.

How many actions do I get on my turn, and can I do the same action multiple times?

You must perform exactly 3 actions on your turn; unless a rule says otherwise you may perform any of the available actions in any order and any number of times (the Master action is the only exception). (p. 6)

What exactly does the Master action let me do — can I put multiple pieces on the same puzzle with it?

Master lets you place up to one piece from your supply into each puzzle above your Player mat, you may skip puzzles, and you may only use Master once per turn, so you cannot place more than one piece on the same puzzle with Master. (p. 6)

When I take an Upgrade, what pieces can I take or swap for?

Upgrade A gives you a new level‑1 piece from the reserve; Upgrade B lets you return a piece from your supply and take a replacement that is the same level, any lower level, or one level higher, and if the higher level is empty you take from the next available level. (p. 6)

When I complete a puzzle, what happens to the pieces and do I get the piece shown on the card?

When a puzzle is completed you first return all pieces from that puzzle to your personal supply, then you take the new piece depicted on the puzzle (or, if that type is unavailable, a piece from the next available level) and place the puzzle face down on your Victory Point pile. (p. 6)

What triggers the end of the game and are there any limits once the Black deck runs out?

When the Black puzzle deck is empty the end is triggered: finish the current round and then play one final round; Black puzzles taken at that point are not replaced, and from then on each player may take at most one Black puzzle per turn. (p. 6)

What are Finishing Touches at the end of the game and do those completions give the bonus piece on the puzzle?

After the final round each player may place any number of pieces into their unfinished puzzles (following normal Place rules) but each piece placed costs 1 point, you must perform all Finishing Touches before any puzzle is considered completed, and completed puzzles gained this way do not grant the bonus piece. (p. 7)

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