Quando protagonista è il lettore

1998 · Ei-pelikirja (mutta roolipeleihin liittyvä)

Quando protagonista è il lettore

A choose-your-own-adventure essay about choose-your-own-adventure books, featuring an overview of every title published in Italy. Readers choose how to move between paragraphs based on their interests and curiosity, exploring the history and variety of the format. The concept first appeared in the Italian newspaper Il Manifesto in 1989, through gamebook articles about gamebooks and Christmas gift suggestions.

Pelaajat
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Lukeminen (aikakausjulkaisuille, seikkailukirjoille jne.)

Pelin tiedot (pelaajat, peliaika, ikä, tekijät) lähteestä BoardGameGeek.