Red Tide

2004 · Skenaario / Seikkailu / Moduuli

Red Tide

An adventure set on the Azure Sea, where characters become stranded in calm waters while ferrying goods between Hardby and Marner. It is designed as a two-round continuous-play scenario for characters of levels 4–12, written with Suel human characters in mind but suitable for any characters.

Ominaisuus-/statspohjainen (STR, CON, PER, jne.)Nopat (pääasiassa d20)Tasoihin perustuva (ansaitse XP:tä ja nouse tasoille)

Pelin tiedot (pelaajat, peliaika, ikä, tekijät) lähteestä BoardGameGeek.