Saga: A Rules-light Universal Roleplaying System

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Saga: A Rules-light Universal Roleplaying System

A rules-light storytelling system for adventures in any setting. A Narrator or Storyteller guides the story and presents obstacles, while players describe their characters’ actions and choices. Dice rolls resolve conflicts between characters, such as attacks, dodging, or contests of strength, as well as challenges involving objects and the environment, including lockpicking, jumping, and balancing. Character attributes can be generated randomly, chosen freely, or assigned within a defined stat cap.

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