The Book of Water

2014 · Lisäosa (säännöt/valinnat pelin parantamiseksi)

The Book of Water

This sourcebook explores the Water element and its influence on Rokugan’s samurai culture, from healing, divination, and diplomacy to warfare, commerce, and travel. It details Water weapons such as staves and chain weapons, Mizu-do martial arts, naval warfare, Water magic, new spells, kiho, and monastic schools. It also presents the Eternal Danger Islands, an archipelago setting filled with opportunities and threats, along with additional material for campaigns focused on the flowing, adaptable nature of Water.

Monimutkaisuus
2,5 / 5
Ominaisuus-/aspektipohjainen (persoonallisuus vaikuttaa pelattavuuteen)Luokkapohjainen (pilotti, velho, tiedemies jne.)Taitopohjainen (osta tai hanki taitoja)

Pelin tiedot (pelaajat, peliaika, ikä, tekijät) lähteestä BoardGameGeek.