The Root of All Evil

2001 · Skenaario / Seikkailu / Moduuli

The Root of All Evil

An adventure module for third-edition fantasy role-playing campaigns, designed for first-level characters. The story begins in the northern country of Shynabyth, where the party searches for remnants of a meteor believed to contain mithril. Their investigation reveals a plot to create a powerful magical relic used for evil. The adventure leads to Reanaaria Bay, where the characters seek a way to destroy the artifact and confront its creator.

Pelaajat
0
Rotuun perustuva (pelaajan rotu/laji vaikuttaa pelattavuuteen)Nopat (pääasiassa d20)Nopat (erilaiset)

Pelin tiedot (pelaajat, peliaika, ikä, tekijät) lähteestä BoardGameGeek.