Tribune: Primus Inter Pares

2007 · Poliittinen

Tribune: Primus Inter Pares

Players act as patrician families vying for influence in ancient Rome, building political and military power to claim the office of tribune. Gameplay mixes worker placement and set collection: players place followers to collect cards, fulfill objectives, and attempt to take control of factions. Control of a faction requires playing a set of cards from that faction; control shifts when another player plays a larger set or a set with a higher total value. Games end either by meeting the objective threshold on a chosen victory-condition card or by reaching a point/marker target in the alternate scoring variant, with the highest-scoring player winning.

Pelaajat
2–5 paras 4
Peliaika
60–120 min
Ikä
12+
Monimutkaisuus
2,9 / 5
6,9 LudoyassaMuinaisaikaSarjojen kerääminenKädenhallintaAvoin draftaus

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Ludoyan pöydissä

Kaikki tilastot Ludoyassa
79
Kirjatut pelisessiot
87
Pelaajat
1h 29m
Keskimääräinen peliaika
38
Kokoelmissa
3
Toivelistoilla

6,9/10

27 Ludoya-arvostelun perusteella

  • Garfield6,0

    It's ok, but I guess I will always prefer another game to play. Why? Because I think too much depends on who can start and usually you don't care if someone takes over your faction. And I don't like games where someone suddenly says "oh I fulfilled everything, I won". [c] Theme: ★★☆☆☆ <!-- size 7]Little --> Gameplay: ★★★☆☆ <!-- size 7]Ok --> Interaction: ★★★☆☆ <!-- size 7]Fighting for factions --> Artwork: ★★★☆☆ <!-- size 7]Ok, nothing special --> Luck: ★★★★☆ <!-- size 7]Random cards --> Strategy: ★★☆☆☆ <!-- size 7]Obvious and not many possibilities --> Components: ★★★☆☆ <!-- size 7]Ok --> Play duration: ★★★★☆ <!-- size 7]Very good --> Easy to teach: ★★★☆☆ <!-- size 7]Ok (30min) --> Rules quality: <!-- size 7]not read --> Setup time: ★★★☆☆ <!-- size 7]Ok --> No downtime: ★★★★☆ <!-- size 7]Plays quite fast --> Replay value: ★☆☆☆☆ <!-- size 7]Random cards? :D --> [/c]

    Ei kirjattuja pelisessioita

  • Benjamín Amorín6,0

    On the "race" mode, if there's a difficult objective the game gets too streamlined for every player, Interesting worker placement with hand management but kind of mean and abstract.

    Ei kirjattuja pelisessioita

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