Detectives

1997 · Déduction

Detectives

London, 1905. A criminal has returned to his old ways, and the detectives must locate the building where the latest crime was committed and find the evidence linking him to it. One player secretly selects the crime scene and assigns the relevant fingerprints, footprints, and ring among eleven pubs, restaurants, and hotels. The other players investigate the buildings, collect clues, and record their findings on detective notes while the criminal attempts to mislead them. The winner is the detective who identifies the correct building and presents the matching evidence.

Joueurs
3–6 idéal à 6
Temps de jeu
90 min
Âge
9+
Complexité
1 / 5
BluffMeurtre / MystèreLancer de désPapier et crayon

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