Sparkle*Kitty Nights

2019 · Jeu de cartes

Sparkle*Kitty Nights

Knights are trapped in a tower while Miss Sparkle*Kitty causes mischief. Players secretly join Team Naughty or Team Nice, or take the role of the Dragon, then cast silly, innuendo-filled spells by playing cards into a shared spellbook. Players cooperate with suspected teammates, use special abilities and enchantments, and remove tower sections by matching words, playing the last card from hand, or resolving special spells. The first team to remove all sections from its tower escapes, unless the Dragon uses its powers to free itself and claim victory.

Joueurs
4–8 idéal à 6
Temps de jeu
20–30 min
Âge
13+
Complexité
1,5 / 5
MédiévalDéductionGestion de la mainJeu coopératifReconnaissance de motifs

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