Strange Creatures

2026 · Fantasy

Strange Creatures

Players explore Lumora, a secret island inhabited by unusual lifeforms. Over four rounds, they discover creatures, expand their personal decks, and collect stamps. Each trick has players play one creature card. The highest card in the lead suit wins the trick and earns a stamp, while other played cards activate their effects, which can provide coins, stamps, or other benefits. Players spend coins to acquire new creatures from the display, adding them directly to their hands. When one player runs out of cards, the round ends; the player with the most stamps after four rounds wins.

Joueurs
3–5 idéal à 5
Temps de jeu
30 min
Âge
10+
Construction de decks, de sacs et de réservesPrise de plis

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Données du jeu (joueurs, durée, âge, crédits) issues de BoardGameGeek.