
2021 · Abstract Strategy
Botanik
Players lead rival research teams racing to assemble mechanical gardens that produce edible plants for a polluted world. On each turn a player either drafts part tiles into their workshop or rearranges their workshop to add tiles to their machine, using an exchange mechanic to move tiles between zones. Tiles belong to color groups and include flower icons; scoring awards points for sets of three or more same-colored tiles and for flowers on placed tiles. The game uses one-action-per-turn flow and tile drafting to build an efficient network of mecha-botanics, with player choices balancing immediate gains against future assembly potential.
- Players
- 2
- Playing time
- 30 min
- Age
- 12+
- Complexity
- 1.8 / 5
About the game
- Art
- Publisher
Photos from Ludoya tables
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Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 162
- Plays logged
- 63
- Players
- 24m 3s
- Average play
- 33
- In collections
- 17
- On wishlists
7.8/10
from 16 Ludoya reviews
Mohasz8.0 The game seems a bit quirky (both in look and gameplay). I'm curious how this will click with us. It does look quirky and has a bit somber atmosphere. However, its unique and interesting gameplay makes me want to keep it for now. It’s offers a really satisfying puzzle.
Free, on web, Android and iOS
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Game facts (players, playing time, age, credits) from BoardGameGeek.

























