RisiKo!

1968 · Territory Building

RisiKo!

Players command armies to conquer territories on a world map, deploying reinforcements, attacking neighboring regions with dice-based combat, and trading in cards for additional forces. The game follows classic area-control and set-collection mechanics, with a few unique rules such as drawing a card at the start of each turn and a defined border between the Middle East and China that affects strategic movement. An optional “Time Attack” variant limits play to about one hour and accelerates certain phases to shorten the overall game length.

Players
3–6 best 5
Playing time
60 min
Age
10+
Complexity
1.7 / 5
6 on LudoyaWargameSet CollectionDice RollingArea Movement

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Full stats in Ludoya
5
Plays logged
8
Players
15
In collections

6.0/10

from 5 Ludoya reviews

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Game facts (players, playing time, age, credits) from BoardGameGeek.