
2016 · Mythology
Santorini
Players control two builders and take turns moving one builder to an adjacent space and then constructing a building level next to the moved builder. Builders may step up one level, move across the same level, or step down any number of levels, and placing a dome on a completed third level removes that space from play. The objective is to move one of a player’s builders onto the third level to win. Variable god-and-hero powers alter movement, building, or win conditions, adding asymmetric abilities to an otherwise abstract, tactical placement-and-movement game.
- Players
- 2–4 best 2
- Playing time
- 20 min
- Age
- 8+
- Complexity
- 1.7 / 5
About the game
Expansions
See them in Ludoya
Santorini: Golden Fleece2017
Santorini: Riddle of the Sphinx2025
Santorini: Scylla Promo Card2017
Santorini: Tyche Promo Card2017
Santorini: Castor & Pollux Promo Card2017
Santorini: Proteus Promo Card2017
Santorini: Eris Promo Card2017
Santorini: Maenads Promo Card2017
Santorini: Hiding in the Underworld2025
Santorini: Seasons of Chaos2025
Santorini: Promo Pack2018
Santorini: Tides of Poseidon2025
Santorini: Soaring over Olympus2025
Santorini: Hydra Promo Card2018
Santorini: Iris Promo Card2018
Santorini: Pegasus Promo Card2018
Santorini: Asteria Promo Card2018
Santorini: Hippolyta Promo Card2018
Santorini: Nyx Promo Card2018Photos from Ludoya tables
All photos in LudoyaWhere to buy it
Shop prices and second-hand copies, checked every day.
On Ludoya's tables
Full stats in Ludoya- 2,470
- Plays logged
- 663
- Players
- 16m 51s
- Average play
- 277
- In collections
- 41
- On wishlists
7.1/10
from 125 Ludoya reviews
Garfield7.0 #2.1 Beautiful looking abstract game. [c] Theme: :star::nostar::nostar::nostar::nostar: <!-- size 7]Abstract --> Gameplay: :star::star::nostar::nostar::nostar: <!-- size 7]Repetitive --> Interaction: :star::star::star::star::star: <!-- size 7]You always care what your opponent is doing --> Artwork: :star::star::star::star::nostar: <!-- size 7]Nice cards --> Luck: :star::nostar::nostar::nostar::nostar: <!-- size 7]No --> Strategy: :star::star::star::star::star: <!-- size 7]Pure strategy --> Components: :star::star::star::star::star: <!-- size 7]Great --> Play duration: :star::star::star::star::star: <!-- size 7]Perfect --> Easy to teach: :star::star::star::star::star: <!-- size 7]Very easy (5min) --> Rules quality: :star::star::star::star::star: <!-- size 7]Perfect (0 open questions) --> Setup time: :star::star::star::star::nostar: <!-- size 7]Fast --> No downtime: :star::star::star::star::nostar: <!-- size 7]Almost no downtime --> Replay value: :star::star::nostar::nostar::nostar: <!-- size 7]Different hero cards --> [/c]
Vic Granell10.0 Great abstract game with different levels of difficulty. Super easy to teach and learn but with deep strategy. A modern alternative to checkers, love it!
Mohasz7.5 I really do not understand why nobody really likes this in my family. I pledged the KS with high hopes, and I myself was impressed by the game when we tried it, but noone else seemed to have shared my sentiments. Sold it as it never got to the table. KS Edition + Golden Fleece
Rules questions
Answered from the rulebook by Ludoya's rules assistant.
Do I always have to move before I build?
Yes — on your turn you must select a Worker, move it, then build with that same Worker; you lose if you cannot perform the required move then build (page 1). Some God Powers explicitly change the order or timing of move/build actions, so follow any God Power text that overrides the normal order (page 2).
If my Worker ends up on top of level 3 do I immediately win (even if it was forced there)?
You win only if your Worker moves up onto level 3 during your turn; a Worker that is forced onto level 3 does not trigger a win, and moving between third-level spaces also does not win (pages 1–2).
Can I build a dome on any level?
No — a dome may only be built on top of the third level unless a God or Hero Power says otherwise (page 6), although Atlas’s power specifically lets you build a dome at any level (page 2).
What happens if I can't move on my turn?
If you are unable to perform the required move then build on your turn, you lose the game (page 1).
Can I move into a space occupied by another Worker?
Normally you cannot move into an occupied space (a space containing a Worker or a dome) (page 1). Some God Powers (for example Apollo and Minotaur) specifically allow you to move into or force opponent Workers' spaces — follow the God Power text for those exceptions (page 2).
If I can move but cannot build because all neighboring spaces are occupied, do I lose?
Yes — you must complete both the move and the build on your turn; if you cannot build after moving (because all neighboring spaces are occupied or contain domes), you fail to perform the required actions and lose (page 1), remembering that an "occupied space" includes Workers and domes (page 6).
Free, on web, Android and iOS
Play Santorini with Ludoya
- Keep it in your collectionTrack your copy and its expansions, lend it to friends, or put it on your wishlist and get told when the price drops.Add it to your collection
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- Settle rules questionsAsk anything about the rules and get an answer from the rulebook, with the page to check it on.Ask the rules assistant
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Game facts (players, playing time, age, credits) from BoardGameGeek.



























