Werewolf

1986 · Deduction

Werewolf

Suspicious townsfolk try to identify the murderous outsiders hiding in their group. Players are secretly assigned roles as Werewolves, Villagers, or a Seer, while a Moderator guides the game. Each round alternates between night, when the Werewolves choose a player to kill and the Seer investigates, and day, when the group discusses the evidence and votes to eliminate a suspect. The Werewolves win when they equal the number of Villagers; the Villagers win by eliminating all Werewolves.

Players
8–24 best 13
Playing time
60 min
Age
8+
Complexity
1.4 / 5
7.1 on Ludoyafrom $13.00Party GameBluffingTeam-Based GameVariable Player PowersRoles with Asymmetric Information

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Full stats in Ludoya
16
Plays logged
14
Players
9
In collections

7.1/10

from 6 Ludoya reviews

  • Mateui8.5

    Played with Mafia theme. Great party game with a nice psychological aspect. Everyone I've taught it to has loved it. The many special roles serve to further enhance the game and make it more chaotic which most love.

  • Jeremy George5.9

    Only good with a good moderator...

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Game facts (players, playing time, age, credits) from BoardGameGeek.