Gamma World

1978 · Regole di base (minimo necessario per la partita)

Gamma World

In a post-apocalyptic world devastated by a catastrophic holocaust, players take on characters seeking survival and a better future. They travel across radiation wastelands, encounter mutated plants and animals, and face dangerous machines, mysterious foes, and other unpredictable hazards. The game includes rules for creating characters and mutants, a campaign map that can be modified by the game master, and polyhedral dice. Adventures can develop in many directions as players explore and endure the remnants of civilization.

Giocatori
0
Complessità
2,7 / 5
Dadi (vari)Basato sulla razza (la razza/specie del giocatore influisce sulla giocabilità)Generazione casuale degli attributi (durante la creazione del personaggio)

Dati del gioco (giocatori, durata, età, crediti) da BoardGameGeek.