GURPS Ultra-Tech (Third Edition)

2007 · Supplemento (regole/opzioni per migliorare la partita)

GURPS Ultra-Tech (Third Edition)

A science-fiction technology sourcebook covering equipment and capabilities from the near future through far-future settings. It includes weapons, armor, vehicles, medical devices, cybernetics, neural interfaces, artificial intelligence, robots, cyborgs, nanotechnology, communications, and other advanced gadgets for TL9–TL12 campaigns. The book provides rules, equipment lists, and templates for integrating technologies such as force screens, grav vehicles, matter transporters, mind uploading, shapeshifting nanomorphs, and Dyson spheres into GURPS Fourth Edition characters and campaigns.

Giocatori
0
Complessità
3 / 5
Basato su tratti/aspetti (la personalità influisce sul gioco)Basato su attributi/statistiche (STR, CON, PER, ecc.)Dadi (principalmente d6)

Dati del gioco (giocatori, durata, età, crediti) da BoardGameGeek.