The Clothes Make the Man

2012 · Supplemento (regole/opzioni per migliorare la partita)

The Clothes Make the Man

A collection of equipment for fantasy adventurers, presented as a fashion catalogue of magical clothing and accessories. It includes belts, gloves, cloaks, tabards, suits, headwear, footwear, and other items for different body locations, along with a bonus selection of weapons such as a whip, greatclub, shortsword, falchion, and blowpipe. The supplement is designed for third-edition fantasy roleplaying and is compatible with both the 3.5 and Pathfinder rulesets.

Giocatori
0
Dadi (vari)Basato sulle classi (Pilota, Mago, Scienziato, ecc.)Basato sui livelli (guadagna XP e sali di livello)

Dati del gioco (giocatori, durata, età, crediti) da BoardGameGeek.