Tricky Wildlife

2012 · Animali

Tricky Wildlife

Players manage wildlife parks, maintaining a food chain of predators and prey while protecting endangered species. Each species depends on the animals below it for food, so missing prey can cause higher-level animals to starve and incur penalty points. Across eight years, players add one or two groups of young animals to their parks. Animals age each year, may die naturally after five years, and must have enough prey to survive. Players score prestige for maintaining rare species and finish by adding their animal groups to their prestige total, balancing species diversity with the demands of the food chain.

Giocatori
2–4 ideale in 1
Tempo di gioco
45 min
Età
10+
Complessità
2 / 5
SimulazioneOrdine di turno: pista del tempo

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Dati del gioco (giocatori, durata, età, crediti) da BoardGameGeek.