WitchCraft

1999 · Regole di base (minimo necessario per la partita)

WitchCraft

Players take on roles of the Gifted—individuals with magical, psychic, or supernatural abilities—whose actions shape a world on the brink of upheaval. Character creation covers a range of types from powerful occult practitioners to ordinary people and hybrids, with stats and abilities governed by a unified rule system usable across eras. Play centers on investigation, interpersonal conflict, and the use of four core Metaphysical Arts: invocations, divination, necromancy, and divine inspiration, while factions and associations provide political and ideological frameworks. The book also details spirits, undead, and other supernatural threats to support campaign and encounter design.

Giocatori
0
Complessità
3 / 5
Basato su attributi/statistiche (STR, CON, PER, ecc.)Basato sulle abilità (compra o acquisisci abilità)Basato sui punti (assegna punti per ottenere abilità, poteri, ecc.)

Sui tavoli di Ludoya

Tutte le statistiche in Ludoya
1
Partite registrate
1
Giocatori
4h
Partita media
2
Nelle ludoteche

Dati del gioco (giocatori, durata, età, crediti) da BoardGameGeek.