Adventurer Conqueror King System

2012 · コアルール(プレイに必要な最小限)

Adventurer Conqueror King System

A fantasy role-playing game for campaigns spanning dungeon expeditions, wilderness exploration, commerce, and kingdom building. Players create characters from twelve classes, customize them with optional proficiencies, and advance from adventurers to rulers of strongholds and realms. The rules support an integrated economy involving merchandise, trade goods, monster parts, and magic items. Characters can operate thieves’ guilds, establish wizardly sanctums, craft magic items and golems, conduct forbidden experiments, and pursue large-scale goals such as conquest or raising an undead legion.

複雑さ
3 / 5
属性/ステータス制(STR、CON、PERなど)レベル制(XPを獲得してレベルアップ)ダイス(主にd20)

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。