
2017 · シナリオ/アドベンチャー/モジュール
Alas Vegas
Players assume the roles of disoriented characters waking in a desert with no memory, navigating a surreal, 1960s heist‑movie–tinged journey that mixes sin, gambling, and attempts at redemption. Gameplay uses a narrative‑creation ruleset called the Fugue system: the Dealer and players collaboratively shape scenes, choose a route toward a single destination, and resolve choices through story-focused mechanics rather than tactical simulation. The book also presents three alternate game-sets using the same system and additional modular material, plus a separate standalone Vegas story designed with its own rules.
- プレイ人数
- 0
- 複雑さ
- 2.5 / 5
コアルール(プレイに必要な最小限)記述ベース(ダイスよりもナラティブを重視)カード(タロットデッキ)
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Ludoyaで詳しい統計を見る- 1
- 記録されたプレイ
- 5
- プレイヤー
- 4h
- 平均プレイ時間
- 1
- コレクション登録
ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。

