
2001 · シナリオ/アドベンチャー/モジュール
Being Max Møller
A self-referential roleplaying scenario centered on its author, who casts himself as the protagonist. Players explore his reputation within the Danish roleplaying community, including accusations of arrogance, laziness, self-promotion, and an obsession with seeing his name in print. The scenario combines personal anecdotes with an examination of ego, criticism, and the boundary between revenge and self-promotion.
ゲームについて
- デザイン
- アート
拡張の対象
Ludoyaで見るゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。
