Change

2016 · ソースブック(プレイを拡張するルール/オプション)

Change

A story-design guide for adventures centered on significant change. It explores how protagonists respond to upheaval, adapt to new circumstances, and come to terms with a changed life. Changes may be tragic, fortunate, physical, or based on a new realization, from losing a loved one or moving somewhere unfamiliar to gaining superpowers or discovering that magic is real. The focus remains on inner conflict, fear, discovery, and the process of settling into a new status quo.

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ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。