Communities

2008 · ソースブック(プレイを拡張するルール/オプション)

Communities

A guide for Game Masters designing urban areas for ancient, Dark Ages, medieval, Renaissance, and fantasy campaigns. It covers different types of communities, including villages, towns, cities, military bases, and plantations, along with regional and cultural influences on their development. Additional sections examine buildings, city fortifications, lighting, street conditions, areas above and below the streets, and potential disasters.

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。