Concurrent

2012 · 領土構築

Concurrent

A world-conquest game uses a simultaneous-action system rather than standard turn-taking. Players receive starting territories, deploy armies, and secretly record their deployments, attacks, and one possible surge attack each round. Players reveal their decisions, resolve border clashes, mass invasions, and individual invasions with custom twelve-sided dice, then determine any spoils of war and surge attacks. Reinforcements depend on controlled territories, connected empires, continents, and traded card sets. The game ends when a player reaches the agreed control limit of the map.

プレイ人数
3–8 ベスト8人
プレイ時間
120分
対象年齢
8+
複雑さ
4 / 5
交渉ウォーゲームエリア多数派/影響力セット収集ダイスロール

ゲームについて

拡張の対象

Ludoyaで見る

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek