Crash Course Manual

1989 · ソースブック(プレイを拡張するルール/オプション)

Crash Course Manual

A roleplaying supplement set in Alpha Complex after the Computer has failed. Emergency power, collapsing infrastructure, rival services, rebellious clones, Secret Societies, and independent sectors shape the post-crash setting. The book includes background on the MegaWhoops, nearly forty pages of paranoid fiction and songs, numerous capsule adventures, and the mini-adventure “A Passage to NDA Sector.” It also presents “101 Uses for the Dead Computer,” a treasonous document concerning the remains of the former system.

プレイ人数
0
キャンペーン設定(ゲーム世界)ポイント制(ポイントを割り振ってスキルや能力を得る)スキルベース(スキルを購入または獲得)ダイス(主にd20)

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek