Daggerheart

Daggerheart

Players collaboratively build a fantasy world and tell a shared story of heroic adventuring across long-term campaigns. Players create characters using ancestry, community, subclass and domain cards that define background, values and evolving abilities, then resolve actions by rolling one Hope die and one Fear die (both d12) to determine outcomes. The system emphasizes narrative-driven, character-focused play where card choices and die results shape personal arcs and group-driven worldbuilding.

プレイ人数
0

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek