Death of a Keeper

2012 · シナリオ/アドベンチャー/モジュール

Death of a Keeper

A 30-minute to one-hour adventure set in a mansion belonging to a White Star keeper, sometime on a summer Saturday between 1905 and 1914. The owner’s staff are trapped inside and must investigate the force that has ensorcelled the mansion and find a way to free themselves. Designed as a short demonstration scenario for the provided introductory characters, it introduces new players to the campaign in under an hour.

プレイ人数
0
レベル制(XPを獲得してレベルアップ)ダイス(各種)属性/ステータス制(STR、CON、PERなど)

ゲームについて

デザイン
アート

拡張の対象

Ludoyaで見る

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。