
1991 · シナリオ/アドベンチャー/モジュール
Deathwind
A multi-session roleplaying scenario centers on characters who discover that part of their past is missing and that someone is willing to kill to keep it hidden. They investigate bizarre crimes connected to modern technology and ancient history, untangling a conspiracy that begins before play and may span several in-game months. The investigation can put both the characters and their lives at risk.
スキルベース(スキルを購入または獲得)ポイント制(ポイントを割り振ってスキルや能力を得る)属性/ステータス制(STR、CON、PERなど)
ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。
