Design Patterns of Successful Roleplaying Games

2009 · ゲーム以外の書籍(ただしRPG関連)

Design Patterns of Successful Roleplaying Games

A study of design patterns found in traditional and contemporary tabletop role-playing games. It examines the mechanics and structures of role-playing systems at a detailed level, covering options for character survivability, alignment, character classes, conflict resolution, and other core systems. Each pattern explains its strengths and weaknesses and discusses how to implement it. Summaries of the source games are also included.

プレイ人数
0
読書(定期刊物、アドベンチャーブックなど)

ゲームについて

アート

拡張の対象

Ludoyaで見る

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。