
2016 · ソースブック(プレイを拡張するルール/オプション)
Designing and Running Adventures
A collection of essays on designing and running fantasy role-playing adventures, based on articles from a gaming blog and revised for print. The material focuses on adventure structure, using random tables, encounter design, challenge balance, campaign themes, and practical game-mastering concerns. Examples draw on the Dungeon Crawl Classics system, while the underlying principles can be adapted to other role-playing games. The volume also includes discussion of monsters and the role of adventuring characters in the game world.
- プレイ人数
- 0
種族ベース(プレイヤーの種族/種がゲームプレイに影響する)ダイス(各種)レベル制(XPを獲得してレベルアップ)
無料・Web、Android、iOS対応
LudoyaでDesigning and Running Adventuresを遊ぼう
ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。
