
2007 · キャンペーン設定(ゲーム世界)
Emergence
Set in 2070, this campaign setting follows the aftermath of the Crash of 2064, when a small number of survivors developed the ability to influence the Matrix with their minds. As the existence of these technomancers becomes public, paranoia and witch hunts spread. Players take the roles of runners drawn into pivotal events that challenge their understanding of the world, the Matrix, and one another.
- 複雑さ
- 2.7 / 5
スキルベース(スキルを購入または獲得)ポイント制(ポイントを割り振ってスキルや能力を得る)ダイス(主にd6)
ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。
