Everyman

2006 · シナリオ/アドベンチャー/モジュール

Everyman

A collection of ordinary individuals for use in superhero campaigns, including bosses, reporters, police officers, students, teachers, assistants, associates, and other civilians. These characters can serve as Dependents, Hunteds, Rivals, Followers, Contacts, or people for heroes to encounter and interact with. The characters are organized into seven chapters covering workplaces, media, law enforcement, education, relationships with heroes and villains, and the wider population. A separate GM’s Vault provides information intended to remain hidden from players.

ソースブック(プレイを拡張するルール/オプション)スキルベース(スキルを購入または獲得)ポイント制(ポイントを割り振ってスキルや能力を得る)ダイス(主にd6)

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。