
1997 · シナリオ/アドベンチャー/モジュール
Fear Itself
A two-round team advancement tournament scenario in which characters struggle with a strange loss of identity: they remember what they are and who their friends are, but not who they are themselves. Events are introduced according to a real-time schedule, requiring the teams to adapt as the scenario unfolds. The adventure uses the Skills & Powers option for character abilities.
属性/ステータス制(STR、CON、PERなど)レベル制(XPを獲得してレベルアップ)クラス制(パイロット、ウィザード、サイエンティストなど)
ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。
