Food for Thought

2010 · シナリオ/アドベンチャー/モジュール

Food for Thought

Survivors are welcomed into a small town, but soon discover that the food they are served is neither animal nor human meat, but something far worse. Players investigate the town’s secret and work to escape before it destroys them all. The scenario takes place between Chapters 1 and 2 of the campaign or can be played as a standalone session.

スキルベース(スキルを購入または獲得)ポイント制(ポイントを割り振ってスキルや能力を得る)属性/ステータス制(STR、CON、PERなど)

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。