Ghostel: Family Values

2017 · 基本ゲームの拡張

Ghostel: Family Values

As Creepstone Manor’s notoriety grows, families visit the hotel hoping to meet its creepy denizens. Players scare guests to earn points, and the top scarer keeps the guest card. Each guest belongs to a family. At the end of the game, players score additional points based on the number of members collected from each family and the rarity of those guests.

プレイ人数
2–6 ベスト6人
ダイス

ゲームについて

デザイン

拡張の対象

Ludoyaで見る

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek