GURPS Martial Arts (Second Edition)

1996 · ソースブック(プレイを拡張するルール/オプション)

GURPS Martial Arts (Second Edition)

This expansion adds rules for more than 50 armed and unarmed martial arts from historical, modern, fantasy, and science-fiction traditions. Styles include both realistic and cinematic approaches, covering disciplines such as fencing, kendo, kung fu, savate, and ninja arts. It introduces new advantages, skills, over 60 combat maneuvers, special martial-arts weapons, and expanded combat rules. Players can create and customize fighting styles and maneuvers, while sample characters and sections on martial-arts history and philosophy provide additional campaign material.

プレイ人数
0
複雑さ
4 / 5
ポイント制(ポイントを割り振ってスキルや能力を得る)スキルベース(スキルを購入または獲得)属性/ステータス制(STR、CON、PERなど)

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek