GURPS Thaumatology

2008 · ソースブック(プレイを拡張するルール/オプション)

GURPS Thaumatology

This supplement presents a range of magic systems for fantasy campaigns using GURPS Fourth Edition. It expands spell-based magic with revised prerequisites, colleges, Magery, mana, energy sources, and adaptable spells, while adding clerical, ritual, ceremonial, spirit-mediated, runic, freeform, and inherent-power approaches. It also covers material magic, including alchemy, herbalism, enchantment, magical gadgets, free-willed items, and raw magic. Additional sections address occult concepts, combining different systems, running magic-focused games, and four example campaign frameworks. The GURPS Basic Set, Fourth Edition, is required; GURPS Magic is recommended but not required.

プレイ人数
0
複雑さ
4 / 5
代替ルール(基本ルールの変種)ポイント制(ポイントを割り振ってスキルや能力を得る)属性/ステータス制(STR、CON、PERなど)スキルベース(スキルを購入または獲得)

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。