HERO System Sixth Edition, Volume 2: Combat & Adventuring

2009 · コアルール(プレイに必要な最小限)

HERO System Sixth Edition, Volume 2: Combat & Adventuring

This core rulebook presents the combat and adventuring rules for a flexible, genre-independent roleplaying system. It covers combat actions, movement, attacks, defenses, damage, healing, environmental hazards, vehicles, chases, and other challenges encountered during play. The revised sixth-edition rules include options for customizing encounters and campaigns, along with examples of weapons, powers, gadgets, spells, vehicles, and other game elements. It is used alongside the companion character-creation volume.

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複雑さ
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ソースブック(プレイを拡張するルール/オプション)ポイント制(ポイントを割り振ってスキルや能力を得る)スキルベース(スキルを購入または獲得)属性/ステータス制(STR、CON、PERなど)

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek