How to Be a GURPS GM

2014 · ソースブック(プレイを拡張するルール/オプション)

How to Be a GURPS GM

This roleplaying supplement guides players and Game Masters through the fundamentals of running a GURPS campaign. It covers character creation, fantasy templates, combat customization, setting preparation, encounter design, and planning a first adventure. Examples follow a group of new players from reading the Basic Set through their first session. The supplement also includes an overview of the Fourth Edition line, recommended resources for eight genres, and rules guidance from the system’s line editor.

スキルベース(スキルを購入または獲得)ポイント制(ポイントを割り振ってスキルや能力を得る)ダイス(主にd6)

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。