
1996 · シナリオ/アドベンチャー/モジュール
Lost Child
A fantasy roleplaying scenario for two or more player characters of low to medium ability. The adventure spans one to three weeks of game time, with most of the action involving travel through wilderness and mountain regions. Risk is low to moderate and magic is common. Characters from most cults are suitable, though player-character sorcerers and shamans are probably inappropriate. The scenario assumes characters are willing to help people in trouble and reward those who assist them.
スキルベース(スキルを購入または獲得)属性/ステータス制(STR、CON、PERなど)ランダム属性生成(キャラクター作成時)
ゲームについて
- デザイン
- アート
拡張の対象
Ludoyaで見るゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。
