
1996 · シナリオ/アドベンチャー/モジュール
Lost Child
A fantasy roleplaying scenario for two or more player characters of low to medium ability. The adventure spans one to three weeks of game time, with most of the action involving travel through wilderness and mountain regions. Risk is low to moderate and magic is common. Characters from most cults are suitable, though player-character sorcerers and shamans are probably inappropriate. The scenario assumes characters are willing to help people in trouble and reward those who assist them.
- プレイ人数
- 0
ダイス(各種)種族ベース(プレイヤーの種族/種がゲームプレイに影響する)属性/ステータス制(STR、CON、PERなど)
ゲームについて
- デザイン
- アート
- Publisher
拡張の対象
Ludoyaで見るゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。
