Mirima Tyalie

2003 · コアルール(プレイに必要な最小限)

Mirima Tyalie

A flexible role-playing system built around a simple dice-pool mechanic. Characters roll d10s based on their Skills and attempt to roll under their ratings, while the GM makes a comparable roll based on the Difficulty. The results are compared to resolve actions, including combat. Characters are created through random generation or point-pool purchases, and Skills improve through use. Optional rules add armor, damage reduction, and different damage types, while magic and psionics provide frameworks for further expansion. The system is designed to support additional genre-specific supplements.

スキルベース(スキルを購入または獲得)属性/ステータス制(STR、CON、PERなど)ダイスプール(目標に対して複数のダイスを振る)

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ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。