Mystery

2016 · ゲーム以外の書籍(ただしRPG関連)

Mystery

A system-agnostic guide for planning mystery stories in tabletop roleplaying games. It outlines the three-act structure, explains what needs to happen in each stage, and covers preparation before creating a specific plot as well as development afterward. The framework can be used with any genre or setting.

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Ludoyaで見る

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek