
2011 · コアルール(プレイに必要な最小限)
Neoclassical Geek Revival
A low-magic fantasy role-playing game built around traditional adventuring, with rules designed to be used as a complete system or adapted into other games. Characters explore, fight, use distinct forms of wizard magic and priestly miracles, and resolve stealth and social conflicts through systems with choices and strategic depth. The rules include a simple encumbrance system, an improved hit point system, and a flexible “Pie” method for building custom classes. The mechanics are setting-neutral enough to support science fiction, action, or post-apocalyptic campaigns, while retaining a light fourth-wall presence and a focus on accessible, entertaining play.
- プレイ人数
- 0
ポイント制(ポイントを割り振ってスキルや能力を得る)種族ベース(プレイヤーの種族/種がゲームプレイに影響する)ダイス(各種)
ゲームについて
- アート
拡張の対象
Ludoyaで見るゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。
