
2002 · ソースブック(プレイを拡張するルール/オプション)
Netbook of Time
A role-playing game supplement exploring how time can affect campaigns and adventures. It presents ideas for incorporating time-related events and consequences beyond combat rounds and character aging, including new classes, feats, spells, and material concerning gods, goddesses, and domains. The rules and concepts are designed for adaptation to different settings and existing campaigns.
スキルベース(スキルを購入または獲得)属性/ステータス制(STR、CON、PERなど)レベル制(XPを獲得してレベルアップ)
ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。
