Of Life, Death and Afterwards

1992 · シナリオ/アドベンチャー/モジュール

Of Life, Death and Afterwards

In an alternate 2020, advances in medical technology make temporary death possible. Patients can be revived within twelve minutes, allowing scientists to study reports of the afterlife and establish the new field of necrology. Players take part in controlled experiments as trained subjects, experiencing death for several minutes before returning to life. Designed for 3–6 experienced players, the game can be played on its own or as the first part of a trilogy.

プレイ人数
0
複雑さ
2 / 5
ポイント制(ポイントを割り振ってスキルや能力を得る)属性/ステータス制(STR、CON、PERなど)スキルベース(スキルを購入または獲得)

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