Og Æslet så Englen

Og Æslet så Englen

Players inhabit a collapsing Southern town and the fractured mind of its creator, alternating between playing characters inside the story and aspects of the author shaping that story. Gameplay revolves around role shifts, cooperative and contested resolution of narrative prompts, and managing changing mental states represented by colored lenses that reveal or obscure information. Players use those shifting perspectives to push the plot, negotiate conflicting desires among The Ass, The Angel, and the author-figure, and steer scenes toward consensus or escalation. The game emphasizes psychological tension, narrative control, and the interplay between fiction and the writer’s unstable inner life.

フリーフォーム(ルールは最小限またはなし - 即興劇を想定)

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。