Oraklets fyra ögon

1990 · シナリオ/アドベンチャー/モジュール

Oraklets fyra ögon

The foremost seers of Moskoria gather at a step pyramid to interpret the signs of Vox Ranzina, a prophecy foretelling the Fifth Conflux, a pivotal event in time and space. When unknown assassins threaten four important beings named in the prophecy, a dying Ranzine leader entrusts the knowledge to a group of adventurers. This four-part adventure module is set in Trakorien and can be played as a standalone scenario or as a sequel to Winter of Sulphur. The adventurers investigate the prophecy and work to protect the Four Eyes from their unseen pursuers.

プレイ人数
0
複雑さ
4 / 5
ポイント制(ポイントを割り振ってスキルや能力を得る)種族ベース(プレイヤーの種族/種がゲームプレイに影響する)ダイス(主にd20)

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。